package ngocthien.game;

public class Global {
	protected static final int CAMERA_WIDTH = 720;
	protected static final int CAMERA_HEIGHT = 480;
	protected static final long[] ANIMATE_DURATION = new long[] { 200, 200, 200 };
	protected static final int TILE_WIDTH = 32;
	protected static final int TILE_HEIGHT = 32;
	protected static final float TILE_ANIMATION_SPEED = 0.5f;
	// Controls the speed the character moves for touch events
	protected static final float TOUCH_SPEED = (float) 0.35;
	protected static final float DIGITAL_SPEED = 0.15f;

}
